the sine wave
June 2002

- 30 -
I think I found a secret
It turns out that you actually may be able to explore the Brotherhood of the Eternal Word monastery and several other places in Surdana before you get Arokh.  Normally you're not supposed to be able to access the part of the level beyond the city, magic shop, and Inquisitor's Lair, but I found a way to get to the rest of the level.  It involves a bit of death-defying sliding and jumping.  To get to the path that leads to the monastery, go up on the path that leads to the magic shop, and go up to the next-to-last incline, which borders a body of water below.  If you look down, you'll see where the water ends and the land begins.  It's too far to jump to the land, but there's a trick you can do to get there unharmed.  Position yourself right above where the land begins and slide down the mountain while repeatedly hitting the jump button.  If you got the position right, you should come to a slope near the bottom of the mountain that you can jump from.  You'll take no damage if you jump from a slope like this, even if you've previously slid down a slope so steep that it should kill you.  Now you can explore most of the Surdana area.

- 29 -
More magic
The chicken weapon is still in my inventory, as are the other obligatory 1-skill-point melee weapons: the Tick and Bitter Touch swords and the Earth Blade.  I always end up having those three weapons with me.  The Bitter Touch sword can freeze enemies and it's just really cool looking, the Tick can drain enemies' health, and the Earth Blade is powerful and is of course one of the four swords I need to have in my inventory so I can buy the Mournbringer from Brekk the blacksmith at the end of the game.  I'm also getting rid of all my red health potions and half manas because I already have the Rejuvenate spell and it's better to use life potions during battles, and half manas just take up inventory space.  I think I'll try to use up the Bitter Touch sword early on so I can get rid of it and really feel I got some use out of it, and save inventory space for other stuff.

- 28 -
I finally got the chicken!
I'm playing Drakan 2 again, this time as a pure mage.  It's much more expensive to be a mage than I remember, because magic really costs a lot and you have to buy so much of it.  It's not like when you're a fighter or an archer, because you can just find weapons lying around all over the place if you know where to look.  You have to buy all your magic, except for the first lightning spell which you get from a quest.  It's a good thing I have a way to get a bit more money than usual, because as a mage I can carry around a lot more extra equipment and sell most of it because there's no way I'll be able to use it.  Anyway, I finally got the elusive chicken weapon today out of pure luck and because I was going to shops so much.  I was in Jade's magic shop and I was buying some 2-skill-point magic spells when I saw something unusual in the list.  It was the chicken!  This weapon does 30 damage and it's armor piercing, like the Mournbringer, but it's slow and has short range and low durability.  Still, it's a good weapon at the beginning, especially for fighting bosses.  I took down the Inquisitor in five hits with the chicken.

- 27 -
Still playing Drakan 2
Well, I finally got all the way through the game with my melee skill at 8, and even though I got the Mournbringer sword, I didn't actually use it!  I didn't get any special Unused Mournbringer award at the end of the game, so I guess it doesn't matter whether you use it or not.  A funny thing happened to me at the end of the game.  I was fighting the golems in the Flesh Mage's palace, and they suddenly started freezing up in the middle of their animations.  This made them much harder to fight because I was fighting them in melee and I couldn't tell if they were attacking or not, so it was harder to roll out of the way in time.  Then the game started freezing up every few seconds, so I restarted the system and things worked fine again.  Maybe the game has a memory leak or something.  I thought only PC games had problems like that.

- 26 -
Back to Drakan 2
I'm playing Drakan 2 again.  First I played as a combination fighter and mage, then I was an archer, and now I'm building up my melee weapon skills so I can use some of those higher-level weapons.  So far I don't know if it's worth it to get all the way up to level 8 in melee, because all I get is the ability to use a few powerful hammer weapons.  I've always wanted to see what it's like to use Maulgak's hammer, so I guess I'll raise my melee skills up to 8.  I wish there were a way to start from the beginning with all the skills you built up in a previous run through the game, like Chrono Trigger's New Game + feature.

- 25 -
Slow days
There's not much going on right now.  Most of the sites I read are on break, or they switched over to subscription a while ago and I don't really care about subscribing to any websites.  I've been playing Unreal Tournament and trying out the Chaos UT mod, but it just seems to be another weapon mod like Unreal4Ever.  It looks like U4E-Fortress is ready to download, so maybe I'll try it out tomorrow.

- 24 -
Rain, rain, go away
We've been getting too much rain here in Minnesota.  There were flood warnings on most of the TV channels, and I think there was one town by a river that actually got flooded.  I hope a flood doesn't hit here, and I hope tomorrow is sunny and dry.  I downloaded the 193 MB demo (on a 56K modem, which took about 12 hours!) of a new game called Zanzarah, which I read about on Evil Avatar.  It's sort of like a Pokemon game, where you capture and level up creatures, but the battles are played out in a first-person shooter type mode where you send out a creature to run and jump around an arena and charge up attacks to hit an opponent.  I only played it for about 30 minutes so I can't really judge it yet, but so far it seems kind of interesting.

- 23 -
A new video card
Well, I finally decided to ditch my old Radeon 32 MB DDR, which was having a few graphical glitches in Drakan and some problems in Morrowind, and get a Geforce Ti4200.  It's the 64 MB version, which I've read is actually faster than the 128 MB because it has a faster clock speed and better architecture.  It supports pixel shading in Morrowind, which looks really good, and it was only half the price of the Ti4600.  Some of the outdoor town scenes in Morrowind are still kind of choppy, but they're much better than the frame rates I got with the Radeon.  I've heard that even the top of the line cards are getting low frame rates in Morrowind, and one of the reasons I've read was that it's because it's so CPU intensive, but I just read that on a message board so I don't know if it's really an accurate assessment.

- 22 -
Movie time
I just saw the movie The Sum of All Fears, and I really liked it.  The acting and special effects were good, and the dramatic tension was really well done.  I've heard that the movie is really different from the book, but I haven't read the book.  Maybe I should.

- 21 -
A few more thoughts on Azenera
By now, I've seen previews of Douglas442's new level that uses a lot of cool new models, including orc costumes, so it seems that head attachment objects can work well.  I've already used the head attachment object feature to put the plants on top of the Siandamanid creatures, and that was after hacking it a bit to specify the top of the bug as the head, so head attachments on the actual head will probably be easier to deal with.  I plan on making most of the level 4 orcs wear helms, but their heads are kind of at a weird position, all hunched over, and they don't really have necks, so I'll have to fool around with the helm's shape until it's positioned right and doesn't warp through the orc in any of its animations.  If all else fails, I could just make it look like a big metal version of one of those collars you put on dogs to keep them from chewing on their stitches after they've been operated on, because that kind of shape might work with the orc heads and have the fewest problems.

- 20 -
Set me free
I'm too much of a perfectionist to just go to the 24th and start from there, so I'm doing these entries between now and the 18th.  Let's see, the 20th was Thursday, so I didn't really do much then.  I did finally get around to finishing the Unreal mission pack.  To be honest, my main purpose for getting the mission pack was to get the music, but the game was pretty good.  It was really no different from the original Unreal style of gameplay, but I didn't expect anything more from it.

- 19 -
Catching up
Now I've done it.  It's not only the past from last year that's still haunting me, it's the past from a few days ago, meaning the day I'm writing this entry for, because it's really the 24th and I have to write a bunch of stuff to catch up.  I've been playing a little Morrowind, a little Drakan 2, a little Unreal, and other stuff.

- 18 -
More shadows
It seems like only a while ago that I made the Drakan multiplayer level Auropolis, which unfortunately didn't work out.  But the failure of Auropolis was not one of my major concerns at the time.  How long have I been working on Drakan levels?  I feel as if it had to be a different person working on Azenera in 2000 from the one working on it in 2001, and even that person is still different from my current self.  If I had finished Azenera back in 2000, I never would have thought of one of the major enemies in the level series, who spends levels 6 through 11 trying to kill you and a few other characters.  I never would have come up with a few of the names I have in mind now.  The Sorilian storyline would still exist, and Seerlik would be a much more powerful enemy who you fight for the last time in the final level instead of level 6.  I wonder how much I will change over the next few years, and with me, my plans for future Azenera levels?  It might just become something I would never predict now.

- 17 -
Shadows from the past
As the past is coming back to haunt me, let us remember my old Sine Wave updates as part of that past.  You may remember that I had in mind a group of mages called the Sorilians planned for Azenera.  They were originally going to be a group of Kavoh who used close-range magic attacks instead of projectiles, and I was going to make it so that they were sort of outcasts in Kavoh society, but I just couldn't make up a plot that anyone could relate to in real life because magic spell range seems like such a trivial issue.  I know many issues in real life would actually seem trivial to observers from other cultures or aliens from other worlds (if they exist and are watching us, which they're probably not), but that's why stories about our hot topics probably aren't interesting to them.  Anyway, Azenera is supposed to be about a world in danger of being destroyed or conquered by a bunch of evil forces, so I'll focus on that part of the story and maybe just briefly go into the internal politics and quarreling of all the various cities.

- 16 -
Daggers for enchanting
I've just read a hint that you can get some use out of all the redundant Daedric weapons and armor you can get from Golden Saints and Dremoras.  As you may know, enchanting at a store costs a lot of money, especially if you're making Constant Effect items.  But if you open up the barter screen with someone who both barters weapons and enchants items, and then enchant something, then they'll get your gold and have it available for bartering.  That means you can take a bunch of Daedric weapons to a weapon merchant who also enchants stuff, spend all your gold on enchanting, and then get your gold back by selling the Daedric weapons.  I just read it on a message board (one of the rare interesting topics) and I haven't tried it yet, so I don't really know how well it works.

- 15 -
Yet another Morrowind update
Now that I've built up a powerful character, it's time to see about this main quest.  I've completed the Dwemer puzzle cube quest, and I know about the bug that keeps you from getting the key to the rest of Arkngthand, but my security level is high enough so I can just use lockpicks and probes to get through doors.  I've been distracted lately, because I also just got some new Unreal stuff including the mission pack, which I haven't played before.  I'm kind of a fan of the Unreal music, and some of the mission pack music is really good.

- 14 -
Don't ever make a popular game
You know, I've just about given up on Morrowind message boards because it seems like people aren't sharing much useful information, nobody can spell, and some people just want to bash the game and its fans instead of talking about it.  Where are the topics comparing Morrowind's story to real life historical events, discussing how to make towns in role-playing games more lifelike, and things like that?  I know there have been a few good topics on help with quests, finding secret items, and reports on known bugs and ways to make the game better, but they seem to get buried in a sea of junk.  Even though Drakan was never really a popular game, its message boards were always full of more thoughtful topics.  Well, they're not so much now, but the ActionXtreme boards were pretty good.  If Drakan had been more popular, then there would be more people who heard of its popularity, bought the game, and found out they hated it, so there would have been more people bashing the game on message boards, leading to fans of the game defending it and insulting the bashers, leading to big flame wars all over the place.  If I end up making games, I hope none of them are ever popular.

- 13 -
Morrowind update
I just got Azura's Star and the Daedric Crescent!  Azura's Star is really cool because it's a reusable soul gem, so I won't have to carry around a bunch of soul gems if I'm just going to make minor enchanted items that won't fail when I try to make them myself.  The crescent is a cool weapon too, but it's heavier than the glass halberd I usually carry around and sometimes the paralysis effect fails on reflecting enemies and ends up paralyzing me, so I'll stick with the halberd for now.  Yeah, I know, I'm weird for taking the low-durability spear over the cool unique weapon.

- 12 -
I'll follow you to the ends of Vvardenfell
I'm still having fun with the console AI commands.  Now I'm experimenting with the AIFollow command, which is normally used when you're leading someone to a particular place.  It works on creatures and enemies as well as humanoids, so that means I can build up an army of cliff racers to run around the world with me and fight!  That takes a lot of work, though, because I have to select each individual cliff racer, set its fight rating to 0, stop its combat with me, and set it up to follow me around.  It might be better to have something like a Dremora Lord following me, but it seems like cliff racers are the only creatures fast enough to keep up with me when I'm storming across the landscape.  Maybe there's a console command that can increase a creature's speed, because it would be cool to have a really fast netch army.  "Here comes the Netchmaster!" people would say to me, but only if I changed that to their default greeting in the editor.

- 11 -
I control their world!  Bwa ha ha!
Well, I found out that you can enter scripting commands in the Morrowind console and get control of specific characters.  You can specify a character and call functions to start combat, change disposition, and many other things.  Right now I'm having a bit of fun with the startCombat function.  I went to Seyda Neen and entered the command Eldafire->startCombat Fargoth, and the character named Eldafire ran up to another character named Fargoth and started punching him, so he started to fight back.  It was a hand-to-hand duel and it started to take too long, so I didn't stick around to see who won.  Instead, I went into the tradehouse and started a fight between a bunch of people in there.  Of course, I saved before I started all these crazy experiments, and I don't plan to use any console manipulation when I'm really playing.  Actually, maybe I'll have to, because I kind of upset Sul-Matuul over in the Urshilaku Camp when I went there before I was supposed to, and he kind of tries to kill me whenever I go into his tent, and I just found out that he's kind of an important character for a large portion of the game, so I might set his fight rating back down to 30 or so and mod his disposition up to 75.

- 10 -
Late again
I've been kind of bad about updating this site on time.  Sorry about that.  I'll have some good updates ready soon.

- 9 -
Even more about the name
The reason the name Salix might not be suited to me right now is because it's a scientific term used in taxonomy, and when I chose it, I was in the School of Environmental Studies and I thought I would end up doing something with the biological sciences.  But now that I'm in college, even though I'm still going for the environmental studies certificate and taking science classes to fulfill my breadth requirements, I've decided to major in computer science, so I just thought that a name more computer-related would be more fitting than a taxonomical one.  But I'm still not sure.

- 8 -
A glassy suit of armor
Well, I finally got a complete suit of glass armor in Morrowind, and I didn't even have to commit any crimes to get it!  First, I found someone in Ghostgate who sells glass armor, but it's really expensive and I didn't have enough gold.  I went to Bal Fell, which is in the islands east of Vivec, and I defeated a few Golden Saints and Dremoras and took a bunch of Daedric stuff.  Then I went back to Ghostgate and traded it for the armor.  I still didn't have any glass greaves, so I did some searching and discovered that there were some glass greaves just lying around inside the Urshilaku burial grounds, which are on the north side of Vvardenfell.  I went in, got the greaves, and warped back to Ghostgate where I had set a mark, and my suit of armor was complete!  In Morrowind, glass armor is the best light armor in the game, and I think it looks kind of cool.  That's the main reason I went after it.  I guess I could have just stolen the helm and killed some of the people in Ghostgate who were wearing glass armor so I could take it, but then I would have felt all dirty and mean.

- 7 -
More about the name thing
You know, maybe I'm not so attached to the name Salix after all... I mean, you hear about people who have had the same screen name since they started posting on message boards and whatnot, but I really can't say that about myself because first I used my real name, then I was Zeoc, then Salix, and now I'm feeling that Salix has kind of fallen out of the realm of suitable names for me recently.  Maybe I should just make up another name that doesn't really mean anything.  That's the kind of name Zeoc was.  I'll wait and see what happens in the future before I decide whether to change names, but it won't be for a while, so I'll keep on being Salix for now.

- 6 -
Just your typical Sine Wave entry
I like Morrowind, it's really fun.  The Drakan community is fading away.  I promise I'll finish Azenera.  Insert a really boring, esoteric rant about nothing here.  Sorry I haven't been updating lately.  I've become addicted to crackers and hummus.  Also, Morrowind.  Man, that Drakan community just isn't what it used to be.  I put a few trees in Azenera but they didn't look right so I took them out again.  Isn't bigotry, like, a really bad thing?  I sure think so.  I saw Star Wars: Episode 2, and I liked it but the dialogue was kind of corny.  Opinions of people on the Internet are varied.  I guess it's typical for opinions to be varied.  Even opinions on Morrowind are varied.  Did I mention I like Morrowind?  Well, a few people don't like it as much.  Even though it's not exactly bigotry to not like Morrowind, bigotry is still bad, don't you think?  I think so.  I also think I should be working harder on Azenera.  Sorry for the sparse updates.

- 5 -
Perhaps a crisis in faith
More Morrowind today.  I've really been getting into that game, enough to actually read a few of the books and learn more about the Elder Scrolls world and its history.  But lately, when it comes down to more time with Morrowind or more time with Drakan, Morrowind always seems to win because the Drakan world kind of seems empty and I'm having to fill in a lot of stuff in my mind before I can make a plot that works.  Most of the feeling of emptiness comes from the dwindling Drakan community, and I find that I'm actually more tempted to talk about Morrowind in those forums than anything related to Drakan.  Don't worry, I really will finish Azenera someday because I believe in myself and my abilities, trite as that may sound.

- 4 -
Time for a change?
Hmmm... I've been thinking about not being Salix anymore.  If there were a time to change names, it would be now, I guess... but maybe I won't really change my name because I actually chose it back in 1999, a few months after I picked the name Zeoc at random, and it was one of many names I picked before I finally settled on Salix as something like a final choice back in the middle of 2000, so no... I don't think I'm the one who's going to change anything.

- 3 -
More about Morrowind
Lately I've been playing Morrowind, not as much as I could be, but enough to really get into the world and see what's in it.  I've mostly just been running around the world exploring and finding treasure, but I've gotten to the part of the main story where you join the Blades and get a quest to talk to someone from the Fighters' Guild.  I don't know where the main quest is going to go, but I hope I can keep track of it along with all the other quests I'm sure to accept.  To tell you the truth, I've kind of been cheating a little, because I want to get as powerful as everyone says you can get, but I don't have the patience for powergaming.  I made a mod that lets you walk 1.5 times as fast, as well as all the other humanoid characters, and another one that lets you gain skills 10 times as quickly.  That means I can level up and master skills much more quickly, but I still have to do all the skills enough times before I can master them so the challenge isn't completely lost.

- 2 -
Nothing happens anymore
I'm starting to see that there's little life left in Drakan.  Or, more specifically, little life in the Drakan community, if you can call it that.  Nobody's working on levels anymore except me, from what I can tell, and the main multiplayer server isn't even working correctly.  That doesn't really make much difference, because there are never very many servers running.  Even I didn't run a server during college, because it would always crash or my computer would freeze so it was never reliable, and nobody wanted to play the new levels I wanted to run.

- 1 -
A strange message to start out June
Well, apparently people like me so much that they want to send random stuff to me.  Check out this four-line e-mail message I got:
Hello,This is a very humour game
This game is my first work.
You're the first player.
I wish you would like it.
The message is from "robin919" and that's all there is to it.  Well, Robin, if that is your real name, let me tell you what I think of your game.  I like your game about as much as I like Bigfoot, because neither of those things exist!  Sorry, but I just can't find anything positive to say about a game that doesn't exist, whether it be your game or Duke Nukem Forever or whatever.  You're right about something being humorous, though, but it's not your game as you expected but rather your English skills.  I can accept the word being spelled "humour" because that's the British spelling, but I'm not going to believe the grammar in your message is correct in any country, not even Canada.  And another thing, Robin: even though your message was short, it still took longer to download than any of the other messages I received today.  Not only is your grammar atrocious and your game missing, but your very message itself is bloated and inefficient!  I'm sorry, Robin, but I'm afraid you fail.  You fail the entire Internet.  You fail so badly that everyone whose name happens to be Robin fails by association.  Thanks for making me burn my Jumanji tape, you incompetent Internet imbecile!

Sigh... lousy 150 KB e-mail worms, making my mail downloads on this 56K modem longer than they have to be.  I hope the mail program I'm using isn't spreading these things around...


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